Wednesday, May 10, 2017

Sn0wman ((8))


Sn0wman, named after the shape of her number, represents the Solid Black Ball.
Killing Sn0wman destroys the universe

Crowbar ((7))


Crowbar, named after the shape of the number and the number of letters in "Crowbar", represents the Solid Burgundy Ball. Crowbar is the third in command of The Felt, organizing the other members into a competent force. This is indicated by his hat, which resembles a pool triangle. Crowbar wields a crowbar that is able to completely destroy temporal artifacts, negating their effect on the entire timeline. Crowbar appears to harbor a crush for Snowman, getting flustered in her presence. Two instances of Crowbar are killed by Spades Slick.

Die ((6))


Die, named after the standard six sided dice, represents the Solid Green Ball. Die has no powers of his own, instead wielding a magic voodoo doll. Die has 15 pins corresponding to each member of the Felt. When these pins are placed into the doll, the holder is transported into a timeline where that Felt is dead. Pulling out the pin reverses the effect. Die has an unnatural obsession with chickens and appears to frequently suffer from random panic attacks. Die is killed when Spades Slick helps him live up to his name.

Fin ((5))


Fin, named after the slang term for the 5$ bill and for his shark-like appearance, represents the Solid Orange Ball. Fin is the counterpart to Trace. While Trace can track past trails, Fin tracks a person's future trail. This ability allows Fin to mess with people from the past by interacting with the imprint a person will leave from the future. However, much like Trace, anyone aware of this ability is able to find out where Fin has been, or where they are going to be in the future. Diamonds Droog exploits this and guns Fin down from the future with a SUB-MACHINE GUN.

Clover ((4))



Clover, named after his leprechaun-like appearance, and the "lucky 4 leaf clover" represents the Solid Purple Ball. Clover is incredibly lucky, so much so in that he is practically unkillable. Guns pointed at him point blank will jam, bullets will miss, and his shots will always somehow find their target. Clover is obsessed with riddles, often giving assistance to the Crew in the form of riddles and strange time jigs. Clover has been caught on occasion doing scandalous private jigs with Itchy. Clover is killed during a time paradox unleashed by Spades Slick.

Trace ((3))


Trace, named after the Spanish word for "three" represents the Solid Red Ball. Trace is also in part, named after his ability to trace people's past trails. Trace is able to see and interact with people's past trails, which is the temporal imprint people leave every second. With this ability he harasses the Midnight Crew from the future. However, if one is aware of his abilities they can deduce where Trace will be in the future if he interacts with them. Trace, along with Doze, are accidentally killed by Clubs Deuce via explosive. 

Doze ((2))


Doze, named after the Spanish word for "two" represents the Solid Blue Ball. Doze is able to slow down time, but only for himself. This makes him impossible to interrogate or torture, as the effects of said torture would only register to him after a lengthy amount of time. Doze's ability also affects any electronics he is holding, causing WiFi to slow to unbearable levels. Doze is accidentally killed by Clubs Deuce via explosive

Itchy ((1))


Itchy, named after the Japanese word for "one" represents the Solid Yellow Ball. Itchy always smells of coffee and other caffeinated beverages. Itchy can slow down time relative to himself, causing others to view him as moving at incredibly fast speeds. He often uses this power to cheat at cards, and neglects to use it when putting together long puzzles, usually to annoy others when they need him. Spades Slick kills Itchy by holding out his leg and waiting for him to trip, killing him via CAST IRON HORSE HITCHER shortly after.

The Felt

Image result for the felt

Origin: Homestuck (2009)
Type of Villain: Organized Crime
Goal: Messing with the Midnight Crew

Description
The Felt are a gang  comprised of 17 members, with 15 representing the balls used in a game of pool. Every member of the felt except for the 8 ball are male. The Felt's members are all leprechauns, who are capable of various time related abilities. The Felt are often at odds with the Midnight Crew, burning down casinos, and scooping their heists. The following posts describe each individual member of The Felt.



Tuesday, May 9, 2017

The Midnight Crew

Image result for the midnight crew

Origin: Problem Sleuth (2008)
Type of Villain: Organized Crime
Goal: Illegal activity of any kind

Description
The Midnight Crew are a group of secondary antagonists introduced to the webcomic Problem Sleuth as a reward for a fan donation. The Crew consists of 4 members named after a respective playing card. From left to right: Hearts Boxcars, Spades Slick, Diamonds Droog, and Clubs Deuce. Hearts Boxcars is the team muscle, and is armed with a TV ANTENNAE. Spades Slick is the gang's leader, and is armed with SHADOW MAGIC and a CAST IRON HORSE HITCHER. Diamonds Droog is the level headed intellectual, armed with various SUB-MACHINE GUNS and a CUE STICK. Clubs Deuce is the dangerous idiot and the team's demolitions expert. He is armed with THE CROOK OF FELONY and occasionally, a BULL PENIS CANE. At first, the Crew was summoned by Problem Sleuth, but when PS accidentally flashed his collection of gay pornography at them, Slick was disgusted and offended, switching sides immediately.

 "The dangerous band of mobsters threaten you with their sinister shadow-based magic."



Sunday, May 7, 2017

Ridley

Image result for ridley metroid transparent

Origin: Metroid (1987)
Type of Villain: Serial Killer
Goal: Various

Description
Ridley is the second in command of the galaxy wide conglomerate organization known as the Space Pirates. Lead by the organic A.I. Mother Brain. Ridley carries out her orders with impunity, ravaging anything that opposes him. Ridley is capable of cellular regeneration, absorbing organic material from the surrounding environment to heal himself from fatal injuries or resurrect himself. This regenerative ability allows Ridley to oppose Samus constantly, despite being killed by her numerous times. 


Friday, May 5, 2017

0 (Zero)


Origin: Kirby's Dreamland 3 (1997)
Type of Villain: True Antagonist
Goal: Unknown (Possible galactic conquest?)

Description
Zero is the leader of Dark Matter, and in fact, generates them from its body. Zero appears to be responsible for the appearance of Dark Matter in Kirby's Dreamland 2 & 3. Before confronting Zero, a lone Dark Matter attempts to prevent you from progressing. Zero cannot be damaged by any means except with the weapon born of happiness known as the Love-Love Stick, suggesting that Zero is weak to positive emotions. When severely wounded by Kirby, Zero's eye bursts from its body in an explosion of blood. The bleeding eye then chases Kirby around the screen in an attempt to ram him.


Jack Noir


Origin: Homestuck (2009)
Type of Villain: Tyrant/Serial Killer
Goal: Senseless slaughter 

Description
The two planets, Derse and Prospit, exist within SBURB, the game that the central protagonists play. Creatures known as carapicians inhabit the two planets. White carapicians belong to the good planet Prospit, while the black carapicians belong to the evil planet Derse. Jack Noir is an agent of Derse, serving under the black queen while having to abide by ridiculous dress codes. During an altercation with the Black Queen involving his lack of a silly outfit, Jack unleashed a powerful weapon on the Queen, killing her. Jack then stole the Ring of Orbs, granting him immense power and transforming his body. Jack then went on a murderous rampage, destroying Prospit and the Black King.